However, my aim is that it offers you hours of ideas for future sessions
You may not agree with all the points and my suggestions
please take a view on each
– – – – – – – – – – – – – – – –
Badminton stances are anticipatory: They are based on what the player believes the opponent may play or something that they want to be ready for. Therefore, your practice needs to include situations that happen in a game. Real situations with rackets, shuttles, and decisions by both players.
Tactical decisions are key: Encourage the player to make a decision and then take up a stance accordingly. The coach can advise in terms of content but should not call out or insist on which stance is adopted.
Game-likeness is important: The situations you create must be ‘real’. They can be parts of a game and the rallies may be shorter (3-7 shots)
One shuttle provides context: Striking and returning the same shuttle provides context to the rally situations and especially the ‘gap’ between strokes. It’s these gaps when the stances are used. plus the ‘coach’ manufactured gaps in multi-feeding aren’t real!
Sometimes no stance is required: Not every gap between strokes requires a stance. Sometimes the tactical choice is just to move, fast! Ensure that ‘feeding’ creates these situations, that’s one shuttle work not 10’s of shuttles.
The final direction of movement vs initial stance: Be aware that the direction the player eventually moves is based on the stroke played by the opponent. Therefore, it is possible that a stance can be adopted to aid movement in one direction, but the player then moves in another. This is not an error.
Research, study and discuss the use of stances with other coaches. Read what you can, watch matches (especially from the side of the court), and share your thoughts.
Realise that standing and starting in a square position only happens some of the time (maybe less than 50%)
Soon after the early introduction of stances, work towards minimising the technical content (information) in favour of tactical situations (as in a game). Can you force yourself to stop reinforcing the technical points?